Original Post by sic0z

sic0z
2023-07-27T22:21:43+00:00
Open

Enhanced Traders

3 votes, 0 comments

The traders in the game are already good but why not take them to the next level?

With the game already having implemented traders, we might be able to decipher something from their code to make them even better.

With the community commands already having a .give command, maybe we can do something similar where it will automatically execute a .give command based on the player’s choice of the available item.

Obviously, the items will require some sort of currency which might be also configurable, something along the line of:

Items list available:
<Item ID #1>, <Item ID #2>, <Item ID #3>

Items list requirements:
<Item required to purchase item #1>, … etc

We might even have something similar to how random encounters used to work where we can have this trader appear from time to time while players are outside their castle.